Briefly: House of the Dead 4.
They didn’t wait, yes? And I’m so sudden! Like the discount on House of the Dead 4, as a result of which the game finally ended up on my PS3. Move is charged, the camera is configured, I am ready to start going through the only Hotd that I have not yet touched. They drove!
The plot of the game continues House of the Dead 2. James Taylor (understandable from what game) and Novice Kate Green study AMS archives, as James seemed incomplete “Goldman business”. But during the search, an earthquake occurs, because of which the heroes will sit in the archive for a couple of days. When it comes to them that it is necessary to get out, it’s too late … A bunch of dead in the building. And now they will have to pave the way out with the help of a couple of ultrasound machine guns.
The script in this part does not try to build something trash (as in House of the Dead: overkill), but also not to reveal some plot secrets. Here it is needed for a checkmark to draw a couple of agents along a chain of levels (which are only six). By the way, two new chapters with the SPECIAL subtitle were also reported to the release for PS3, but do not wait especially for answers. The game will only helpfully remind you that “go through the House of the Dead 3, there is a further story!”. Finally about the script, I can say one thing – “Wait for a couple of pleasant nostalgic moments”. Believe me, they are worth it.
Oh, these spiritualized faces. www.lucky-barry-casino.co.uk
If the plot is clear, then it is worth telling about the gameplay. This is a fairly standard rail shooting range, but with its nuances. For example, weapons. There were already pistols, shotguns in the series, and now we were presented with an extremely speedy ultrasound, with the help of which you can cut enemies with bursts, since the number of monsters on the screen has become many times larger (from 4 or more). Also, due to this, the dynamics of what is happening was age, when you cut all living things in seconds 3 in seconds and you are immediately transferred further along the rail. At such moments, you somehow sadly look at RE Chronicles, where the slowness of the process cannot but be felt. Grenades also appeared in the arsenal. Extremely useful gizmos, but their supply is extremely limited, so you need to spend wisely. The very process of shooting the rotten carcasses was diversified by moments when tenacious paws grab you and you have to shake the pp/move (however, you have to shake in the moments when you need to urgently open something). Branched levels have not gone nowhere. In certain areas of levels, a window with the choice of the path still appears. The option returned when you can shoot something, and then the heroes will take another course (it seems it was in the first two “houses”). And in such “hidden” forks, rooms with treasures appeared (on the machines, of course, they are needed for more points, on PS3 – for the same reason, and even earn a trophy).
Handsome people, yes?
Bestiary Monstrov remained unchanged, but was damn well ennobled. All the types of enemies for the series (ax, the fat man, ordinary zombies) are recognizable and look impressive. As, however, bosses. True, the old larvae are hidden behind the new design (just do not say that you have not recognized the fight with the Boss Arena from the HotD2 in the first boss feta Hotd4?). But not all. For example, there is a fairly chic comrade with Star’s pursuit. The ass puts on quickly, efficiently and tastefully. There is not a boss atypical for the series, from which the heroes only have to run, until they catch up with “but you can already …”. To be honest, the developers did not come up with truly full-fledged bosses for all six chapters, but those that new ones are still delivering.
About music, I think there is nothing to say. It is enough to listen to the topic of the first level to evaluate the mood. Graphically, the game was strongly pulled up compared to the third part. Everything is in detail, the dead look gorgeous, the locations look juicy. There are no complaints from the word “completely”.
The only disadvantage can be called that the game is very short (6 chapters fly in for 30 minutes, and Special-states-at all for 5) with a price tag of more than 500 rubles, but this “minus” is decided by the sale. So if you are the owner of the PS3 with Move, and there is no machine with Hotd4 at hand, it makes sense to take.